Private Test Build

Patch Notes

Track what has changed in the current private test build of Oathlands: Ashes of the First Realm.

Current Version0.1 Private Test
Build StatusWaiting on packaged Unreal build
Testing AreaEldercross & Rootmire Ruins

Current Build

Version 0.1 Private Test

Early private testing preparation

Launcher

  • Created the first working Oathlands Launcher shell.
  • Added the main launcher background art and logo plaque.
  • Added patch notes and current test goals panels.
  • Added Play, Repair, Settings, Exit, and Send Error Report buttons.
  • Prepared the Play button to launch a packaged Unreal build from the Current Build folder.

Website

  • Rebuilt the website into separate pages: About, World, Screenshots, Download, and Patch Notes.
  • Cleaned the About page so it only explains the game.
  • Added the World Map of Oathlands to the World page.
  • Added Aurelion and Eireden map sections.
  • Added environment screenshots, settlement art, character concepts, and system preview sections.
  • Fixed the Patch Notes sidebar active button behavior.

World & Visual Direction

  • Established the dark ancient fantasy visual identity for Oathlands.
  • Selected the fallen titan and sword-in-ruins imagery as the main mood.
  • Added early visual references for Eldercross, Rootmire, Aurelion, Eireden, and character concepts.

Coming Next

Planned Work

Launcher

  • Make patch notes editable from an external file.
  • Add a simple Settings window.
  • Make Discord, Website, and Patch Notes buttons open the right pages.
  • Improve the local error report file.
  • Later: add real update checking and repair logic.

Website

  • Add a Races & Classes page later.
  • Add faction, settlement, dungeon, and lore pages when enough material is ready.
  • Replace the download placeholder once the launcher installer exists.
  • Continue cleaning spacing, mobile layout, and gallery behavior.

Game Build

  • Wait for current Unreal work to finish before packaging.
  • Package the first Windows test build into the Current Build folder.
  • Test the launcher Play button against the packaged build.

Known Issues

Current Known Issues

  • The public download is not ready yet.
  • The launcher does not perform real auto-updates yet.
  • The Repair and Settings buttons are placeholders.
  • The Unreal game build has not been packaged into the Current Build folder yet.
  • Races, classes, factions, dungeons, and lore pages are planned for later.